GRM RESTRUCTURE
GRM RESTRUCTURED TOC Part I — The Reconstruction Problem SOURCE ≠ REPRESENTATION 1.1 Physical and informational structure 1.2 Numbers as scalar compression 1.3 Coordinates as representation 1.4 Object versus components 1.5 What must survive coordinate change 1.6 ANS: representation-independent laws Part II — Necessary Representational Machinery Symbolic Algebra 2.1 From concrete quantity to symbolic variable 2.2 Algebraic rules as reusable operators 2.3 Complex numbers and representation enlargement 2.4 When inherited arithmetic rules fail Calculus 3.1 Change as an operator 3.2 Derivatives 3.3 Partial derivatives 3.4 Differential operators 3.5 Local versus global information Part III — The Vector KREQ Why Scalars Fail 4.1 Magnitude without direction 4.2 Position and displacement 4.3 Independent dimensions 4.4 Components as readouts Vector as Constitutive Object 5.1 Arrow representation 5.2 Component representation 5.3 Addition 5.4 Scalar product 5.5 Cross product 5.6 Objec...